3DMark Score
(3D marks) |
9421 |
 |

9512 |
 |
|
 |

|
Game 1 - Car Chase -
Low Detail
(FPS) |
149.3 |
 |

151.3 |
 |
|
 |
Game 1 - Car Chase -
High Detail
(FPS) |
67.4 |
 |

69.0 |
 |
|
 |
Game 2 - Dragothic -
Low Detail
(FPS) |
133.5 |
 |

135.3 |
 |
|
 |
Game 2 - Dragothic -
High Detail
(FPS) |
78.5 |
 |

79.1 |
 |
|
 |
Game 3 - Lobby - Low
Detail
(FPS) |
138.5 |
 |

141.2 |
 |
|
 |
Game 3 - Lobby - High
Detail
(FPS) |
73.6 |
 |

73.3 |
 |
|
 |
Game 4 - Nature
(FPS) |
41.0 |
 |

40.3 |
 |
|
 |

|
Fill Rate
(Single-Texturing)
(MTexels/s) |
644.3 |
 |

624.4 |
 |
|
 |
Fill Rate
(Multi-Texturing)
(MTexels/s) |
884.5 |
 |

863.2 |
 |
|
 |

|
High Polygon Count (1
light)
(MTriangels/s) |
45.2 |
 |

46.4 |
 |
|
 |
High Polygon Count (8
lights)
(MTriangels/s) |
14.7 |
 |

14.8 |
 |
|
 |

|
Environment Bump
Mapping
(FPS) |
114.0 |
 |

90.1 |
 |
|
 |
DOT3 Bump Mapping
(FPS) |
78.5 |
 |

78.2 |
 |
|
 |

|
Vertex Shader
(FPS) |
74.8 |
 |

79.0 |
 |
|
 |
Pixel Shader
(FPS) |
78.5 |
 |

78.2 |
 |
|
 |
Advanced Pixel Shader
(FPS) |
36.7 |
 |

37.2 |
 |
|
 |

|
Point Sprite Speed
(MSprites/s) |
16.4 |
 |

16.1 |
 |
|
 |