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3DMark05 with a 5700
GeForce FX 256 card
Test run date 10/07/2004
As you can clearly see this software is purely
designed for the high-end card. The 5700 barely ran at one frame per second.
I will be Benchmarking the newer 6800 and 9800 soon then we can really
see what this software can show us.
System Configurations and Project Settings
| |
Project 01 |
Project 02 |
 |
 |
 |
| Name |
ProLink 5700 LE 256meg Default |
ProLink 5700 LE 256meg Default2 |
| Description |
|
|
| Date |
2004-10-07 |
2004-10-07 |
| User |
preitschky@marnscda.com |
preitschky@marnscda.com |
| |

General Information |
| Operating System |
Microsoft Windows 2000 |
Microsoft Windows 2000 |
| DirectX Version |
9.0c |
9.0c |
| Mobo Manufacturer |
ASUSTeK Computer INC. |
ASUSTeK Computer INC. |
| Mobo Model |
A7N8X-X |
A7N8X-X |
| AGP Rates
(Current/Available) |
8x / 4x, 8x |
8x / 4x, 8x |
| CPU |
AMD Athlon(tm) Processor 2005
MHz |
AMD Athlon(tm) Processor 2004
MHz |
| FSB |
182 MHz |
182 MHz |
| Memory |
1024 MB |
1024 MB |
| |

Display Information |
| Graphics Chipset |
NVIDIA GeForce FX 5700LE |
NVIDIA GeForce FX 5700LE |
| Driver Name |
NVIDIA GeForce FX 5700LE |
NVIDIA GeForce FX 5700LE |
| Driver Version |
6.1.7.7 |
6.1.7.7 |
| Driver Status |
Non WHQL - Not FM Approved |
Non WHQL - Not FM Approved |
| Video Memory |
256 MB |
256 MB |
| Core Clock |
251 MHz |
251 MHz |
| Memory Clock |
399 MHz |
399 MHz |
| |

Benchmark Settings |
| Program Version |
3DMark05 Revision 1 Build 0 |
3DMark05 Revision 1 Build 0 |
| Resolution |
1024x768@32 bit |
1024x768@32 bit |
| Anti-Aliasing |
None |
None |
| Texture Filtering |
Optimal |
Optimal |
| Vertex Shader Profile |
2_0 |
2_0 |
| Pixel Shader Profile |
2_a |
2_a |
| Force Full Precision |
Off |
Off |
| Disable DST |
Off |
Off |
| Disable Post-processing |
Off |
Off |
| Force Software Vertex
Shaders |
Off |
Off |
| Color Mipmaps |
Off |
Off |
| Repeat Count |
Off |
Off |
 |
Test Results
| 3DMark Score (3DMarks) |
| Project 01 |
376 |
|
| Project 02 |
383 |
|
|
| CPU Score (CPUMarks) |
| Project 01 |
1836 |
|
| Project 02 |
2241 |
|
|
Game Tests
|
| GT1 - Return To Proxycon (fps) |
| Project 01 |
1.4 |
|
| Project 02 |
1.4 |
|
|
| GT2 - Firefly Forest (fps) |
| Project 01 |
1.2 |
|
| Project 02 |
1.2 |
|
|
| GT3 - Canyon Flight (fps) |
| Project 01 |
2.0 |
|
| Project 02 |
2.1 |
|
|
CPU Tests
|
| CPU Test 1 (fps) |
| Project 01 |
1.0 |
|
| Project 02 |
1.5 |
|
|
| CPU Test 2 (fps) |
| Project 01 |
1.5 |
|
| Project 02 |
1.5 |
|
|
Feature Tests
|
| Fill Rate - Single-Texturing (MTexels/s) |
| Project 01 |
556.9 |
|
| Project 02 |
559.4 |
|
|
| Fill Rate - Multi-Texturing (MTexels/s) |
| Project 01 |
932.3 |
|
| Project 02 |
933.4 |
|
|
| Pixel Shader (fps) |
| Project 01 |
6.6 |
|
| Project 02 |
6.6 |
|
|
| Vertex Shader - Simple (MVertices/s) |
| Project 01 |
13.1 |
|
| Project 02 |
13.2 |
|
|
| Vertex Shader - Complex (MVertices/s) |
| Project 01 |
9.3 |
|
| Project 02 |
9.3 |
|
|
Batch Size Tests
|
| 8 Triangles (MTriangles/s) |
| Project 01 |
1.7 |
|
| Project 02 |
1.7 |
|
|
| 32 Triangles (MTriangles/s) |
| Project 01 |
5.8 |
|
| Project 02 |
5.9 |
|
|
| 128 Triangles (MTriangles/s) |
| Project 01 |
14.2 |
|
| Project 02 |
14.2 |
|
|
| 512 Triangles (MTriangles/s) |
| Project 01 |
20.3 |
|
| Project 02 |
20.3 |
|
|
| 2048 Triangles (MTriangles/s) |
| Project 01 |
22.1 |
|
| Project 02 |
22.2 |
|
|
| 32768 Triangles (MTriangles/s) |
| Project 01 |
26.5 |
|
| Project 02 |
26.6 |
|
|
|
Good Links
Other
Good Links
Comp
Tech Tutorial
Blue
Drake
Sound
Wave
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Sites & Guides
TwistedMods.com
PimpRig.com
Virtual-Hideout.net
Hitechmods.com
PCclub.com
MADSHRIMP
M:6
Hardware


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